Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Frank Blakely's ship is damaged, and Frank Blakely have to hitch-hike Frank Blakely's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
24 |
Invited to take part in a controversial event or exhibition that injures Frank Blakely's social standing. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
27 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Frank Blakely far from home. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
A police detective or rival criminal forces Frank Blakely to flee and vows to hunt Frank Blakely down. Gain an Enemy. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
A revolution, attack or other unusual event throws Frank Blakely's life into chaos, forcing Frank Blakely to leave the planet. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
41 |
An investigation takes on a dangerous turn. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 3. |