Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Frankie Obrien foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
A notable academic consults with Frankie Obrien about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Frankie Obrien is chosen to represent Frankie Obrien's faith in a vid show or other highly public forum. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |