Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Freeda Bates's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
Freeda Bates learn something Freeda Bates should not have – a corporate secret, a political scandal – which Freeda Bates can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Nearly killed. Owe 8,750 for medical bills. |
5 |
32 |
Switched to Merchant (Broker). |
5 |
33 |
Freeda Bates's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
36 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
41 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
Find valuable salvage. |