Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Frona Shea do not know what happened to Frona Shea. There is a gap in Frona Shea's memory. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
Imperial trade restrictions force Frona Shea out of business. |
4 |
25 |
Switched to Drifter (Scavenger). |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Opponents of Frona Shea's belief system ambush Frona Shea. |
7 |
37 |
Scarred. Owe 5,000 for medical bills. |
8 |
37 |
Switched to Drifter (Barbarian). |
8 |
38 |
Offered job by a patron. Now owe him a favor. |
8 |
41 |
Forced to continue current assignment. |
8 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
41 |
Continued as Drifter (Barbarian). |
9 |
42 |
Frona Shea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |