Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
A good deal ensures Fronie Boyd is living the high life for a few years. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Voluntarily left Broker |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
Political upheaval strikes Fronie Boyd's homeworld, and Fronie Boyd is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Voluntarily left Corporate |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
30 |
A mission goes disastrously wrong due to Fronie Boyd's commander’s error or incompetence, but Fronie Boyd survive. |
4 |
30 |
Cover for the commander and gain an Ally. |
4 |
33 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Marine (Star Marine). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Scarred. Owe 1,250 for medical bills. |
8 |
40 |
Failed to qualify for Merchant Academy. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Fronie Boyd's Contacts or Allies betrays Fronie Boyd, ending Fronie Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |