Gene Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 45 F 3 (-1) 4 (-1) 7 (0) 7 (0) 11 (1) 11 (1)3477BB
Embittered, Melodramatic
 
Skills
Astrogation 0
Athletics 0
Deception 1
Electronics 0
Gun Combat (Slug) 1
Language 0
Mechanic 0
Melee (Unarmed) 2
Persuade 1
Pilot 0
Profession (Colonist) 0
Recon 0
Science (Life Sciences) 0
Seafarer 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Courier 01
Agent Intelligence Agent12
Merchant Merchant Marine Crewman01
Prisoner Fixer 01
Prisoner Inmate 01
Prisoner Thug 01
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Scavenger).
1 19 Gene Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Scout (Courier).
2 21 Gene Paul's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3 23 Became a Agent (Intelligence).
3 26 Gene Paul went above and beyond the call of duty.
3 27 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 27 Continued as Agent (Intelligence).
4 29 Injured. Fully recovered. Owe 1,250 for medical bills.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Embroiled in legal trouble.
6 33 Became a Prisoner (Fixer).
6 36 Injured. Fully recovered. Owe 5,000 for medical bills.
7 37 Switched to Prisoner (Inmate) with previous rank.
7 41 Special Duty.
8 41 Switched to Prisoner (Thug) with previous rank.
8 42 Severely injured. Fully recovered. Owe 30,000 for medical bills.
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