Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
During a battle, defeat or victory depends on Glennie Ede's actions. The ship suffers severe damage and Glennie Ede is blamed for the disaster. Glennie Ede is court - martialled and discharged. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
A mission goes wrong; Glennie Ede and several others are captured and mistreated by the enemy. Gain Glennie Ede's jailer as an Enemy. |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Became a Scholar (Field Researcher). |
5 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
32 |
Made lifelong friends. Gain 3 Allies. |
6 |
32 |
Dropped out of the merchant academy. |
7 |
32 |
Voluntarily left Field Researcher |
7 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Opponents of Glennie Ede's belief system ambush Glennie Ede. |
7 |
36 |
Severely injured. Owe 20,000 for medical bills. |
8 |
36 |
Switched to Drifter (Scavenger). |
8 |
40 |
Attacked by enemies that Glennie Ede easily defeat. |
8 |
40 |
Gain Enemy if Glennie Ede don't already have one. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
44 |
Promoted to Drifter (Scavenger) rank 2. |