Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
An investigation takes on a dangerous turn. |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Grace Bennett's job. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Grace Bennett's work ends up coming home with Grace Bennett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Failed to qualify for University. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
34 |
Grace Bennett's business expands, Grace Bennett's corporation grows, or the colony thrives. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Hard times caused by a lack of interstellar trade costs Grace Bennett Grace Bennett's job. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Attacked by enemies that Grace Bennett easily defeat. |
7 |
39 |
Gain Enemy if Grace Bennett don't already have one. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
42 |
Attacked by enemies and injured. |
8 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Gain Enemy if Grace Bennett don't already have one. |
8 |
44 |
Forced to muster out. |