Grace Bennett  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 45 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 3 (-1)111493
Prim, Wealthy, Robust and healthy
 
Skills
Admin 0
Animals 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Leadership 0
Mechanic 0
Pilot 0
Profession (Sports) 0
Recon 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie02
Drifter Wanderer 01
Drifter Barbarian 01
Citizen Corporate 02
Drifter Scavenger 02
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 An investigation takes on a dangerous turn.
1 19 Hard times caused by a lack of interstellar trade costs Grace Bennett's job.
2 22 Continued as Agent (Law Enforcement).
2 26 Grace Bennett's work ends up coming home with Grace Bennett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Failed to qualify for University.
3 26 Became a Drifter (Wanderer).
3 28 Find valuable salvage.
3 30 Forced to muster out.
4 30 Failed to qualify for Surveyor (Scout).
4 30 Switched to Drifter (Barbarian).
4 31 Suffer from a life-threatening illness.
5 31 Became a Citizen (Corporate).
5 34 Grace Bennett's business expands, Grace Bennett's corporation grows, or the colony thrives.
6 35 Continued as Citizen (Corporate).
6 36 Hard times caused by a lack of interstellar trade costs Grace Bennett Grace Bennett's job.
7 36 Switched to Drifter (Scavenger).
7 39 Attacked by enemies that Grace Bennett easily defeat.
7 39 Gain Enemy if Grace Bennett don't already have one.
8 40 Continued as Drifter (Scavenger).
8 42 Attacked by enemies and injured.
8 42 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 42 Gain Enemy if Grace Bennett don't already have one.
8 44 Forced to muster out.
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