Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Hanna Harrington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hanna Harrington fail to help. Gain an Enemy. |
2 |
23 |
Hanna Harrington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Hanna Harrington's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Hanna Harrington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Hanna Harrington's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Hanna Harrington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
39 |
Find Ancient Technology. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |