Crewman Hanna Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 45 F 3 (-1) 6 (0) 3 (-1) 10 (1) 11 (1) 7 (0)363AB7
Mesmerizing eyes, Cosmopolitan
 
Skills
Admin 0
Advocate 0
Animals (Training) 2
Astrogation 0
Athletics 0
Broker 0
Deception 0
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Navigation 0
Persuade 0
Profession (Colonist) 0
Recon 2
Science (Life Sciences) 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler22
Marine Ground Assault Marine01
Drifter Barbarian 01
Scout Courier 01
Drifter Wanderer 02
Merchant Merchant Marine Crewman01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Harmon Watkins Contact 1 1 3 1 Pirian (M/40)
Morris Sutton Enemy 0 4 0 1 Pirian (M/66)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Hanna Williams learn something Hanna Williams should not have – a corporate secret, a political scandal – which Hanna Williams can profit from illegally.
1 22 Gain a criminal contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Hanna Williams is rewarded for Hanna Williams's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Voluntarily left Colonist
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Submitted to the draft.
3 26 Became a Marine (Ground Assault) with the new title Marine.
3 30 Scarred. Fully recovered.
4 30 Failed to qualify for Field Researcher (Scholar).
4 30 Became a Drifter (Barbarian).
4 31 Nearly killed. Owe 17,500 for medical bills.
5 31 Became a Scout (Courier).
5 33 Psychologically damaged by Hanna Williams's time in the scouts.
6 33 Entered Merchant Academy with the Business curriculum.
6 34 Study Navigation as a hobby.
6 35 Dropped out of the merchant academy.
7 35 Voluntarily left Courier
7 35 Failed to qualify for Artist (Entertainer).
7 35 Switched to Drifter (Wanderer).
7 38 Hanna Williams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 38 Failed to qualify for Merchant Marine (Merchant).
8 38 Continued as Drifter (Wanderer).
8 41 Betrayed by a friend. One of Hanna Williams's Contacts or Allies betrays Hanna Williams, ending Hanna Williams's career. That Contact or Ally becomes a Rival or Enemy.
9 41 Became a Merchant (Merchant Marine) with the new title Crewman.
9 43 Hanna Williams's ship or starport is destroyed by criminals. Gain them as an Enemy.
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