Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Hannah Riley left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Hannah Riley do not know what happened to Hannah Riley. There is a gap in Hannah Riley's memory. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Attempted a risky adventure and was injured. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Hannah Riley's Contacts or Allies betrays Hannah Riley, ending Hannah Riley's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Make an unexpected connection outside Hannah Riley's normal circles. Gain a Contact. |