Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Harry Lyness foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Harry Lyness's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Embroiled in legal trouble. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Harry Lyness's normal circles. Gain a Contact. |