Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Hazel Blakely spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A police detective or rival criminal forces Hazel Blakely to flee and vows to hunt Hazel Blakely down. Gain an Enemy. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
A sudden war destroys Hazel Blakely's trade routes and contacts, forcing Hazel Blakely to flee that region of space. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Failed to qualify for Scientist (Scholar). |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
31 |
Offered job by a patron. Now owe him a favor. |
7 |
34 |
Became a Navy (Flight) with the new title Crewman. |
7 |
35 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
35 |
Returned to Drifter (Scavenger). |
8 |
38 |
Contact with Government. |
9 |
39 |
Continued as Drifter (Scavenger). |