Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Victim of a crime |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
A series of bad deals and decisions force Hazel Hicks into bankruptcy. Hazel Hicks salvages what Hazel Hicks can. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Hazel Hicks come into conflict with a splinter group Hazel Hicks's own religion which maintains Hazel Hicks's version is the wrong one. Gain 1 Rivals. |
6 |
33 |
Failed to qualify for Performer (Entertainer). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Hazel Hicks's Contacts or Allies betrays Hazel Hicks, ending Hazel Hicks's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
39 |
Become deeply involved in politics on Hazel Hicks's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
41 |
Promoted to Noble (Dilettante) rank 1. |
8 |
41 |
Continued as Noble (Dilettante). |
8 |
42 |
Hazel Hicks efforts do not go unnoticed by the Imperium. |
8 |
45 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |