Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Good fortune |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Hermina Hunt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
37 |
Involved in a gambling ring. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
41 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
45 |
Nearly killed. Owe 17,500 for medical bills. |