Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A sudden war destroys Hilda Finnerty's trade routes and contacts, forcing Hilda Finnerty to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Hilda Finnerty join a gambling circle on board. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Navy (Flight) with previous rank. |
5 |
36 |
Severely injured. Owe 6,250 for medical bills. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Scout (Courier). |
7 |
41 |
Hilda Finnerty spend a great deal of time on the fringes of Charted Space. |
7 |
41 |
Gain a contact in an alien race. |