Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
When dealing with an alien race, Hilda Jemmy botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Psychologically damaged by Hilda Jemmy's time in the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
30 |
Severely injured. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Hilda Jemmy's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Established a network of contacts. Gain 3 contacts. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |