Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Hildur Howard's life into chaos, forcing Hildur Howard to leave the planet. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
25 |
Accepted a deal with criminal or other figure under investigation. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Given advanced training in a specialist field |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Hildur Howard's normal circles. Gain a Contact. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
A series of bad deals and decisions force Hildur Howard into bankruptcy. Hildur Howard salvages what Hildur Howard can. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
7 |
40 |
Switched to Citizen (Worker). |
7 |
43 |
Political upheaval strikes Hildur Howard's homeworld, and Hildur Howard is caught up in the revolution. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |