Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Hildur Moody's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hildur Moody fail to help. Gain an Enemy. |
1 |
19 |
Hildur Moody inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
23 |
Psychologically damaged by Hildur Moody's time in the scouts. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
24 |
Became a Citizen (Colonist). |
4 |
26 |
Hildur Moody is rewarded for Hildur Moody's diligence or cunning. |
4 |
28 |
Promoted to Citizen (Colonist) rank 1. |
5 |
28 |
Voluntarily left Colonist |
5 |
28 |
Failed to qualify for Physician (Scholar). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
30 |
Failed to qualify for Free Trader (Merchant). |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
34 |
Find valuable salvage. |
6 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
38 |
Survived a risky adventure but gained nothing. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
41 |
Attacked by enemies that Hildur Moody easily defeat. |
8 |
41 |
Gain Enemy if Hildur Moody don't already have one. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |