Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Hope McKerras's Contacts or Allies betrays Hope McKerras, ending Hope McKerras's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
30 |
Amnesia. |
4 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Attacked by enemies that Hope McKerras easily defeat. |
5 |
37 |
Gain Enemy if Hope McKerras don't already have one. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Hope McKerras easily defeat. |
6 |
39 |
Gain Enemy if Hope McKerras don't already have one. |