Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Hulda Howe don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Failed to qualify for Enforcer (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
Hulda Howe is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
38 |
Hulda Howe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
42 |
Attempted a risky adventure and was sent to prison. |