Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Nearly killed. Fully recovered. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Ground Assault (Marine). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
31 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Find Ancient Technology. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |