Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Irma Heriot's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
Irma Heriot's ship is damaged, and Irma Heriot have to hitch-hike Irma Heriot's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
30 |
Became a Entertainer (Artist). |
5 |
33 |
Works is especially well received and popular, making Irma Heriot a minor celebrity |
5 |
34 |
Promoted to Entertainer (Artist) rank 1. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
35 |
Nearly killed. Owe 8,750 for medical bills. |
7 |
35 |
Returned to Merchant (Merchant Marine). |
7 |
39 |
Severely injured. Owe 7,500 for medical bills. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Irma Heriot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
40 |
Retired. |
9 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |