Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Became a Drifter (Scavenger). |
4 |
27 |
Continued as Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Find Ancient Technology. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
40 |
Severely injured. Owe 5,000 for medical bills. |
8 |
40 |
Became a Citizen (Colonist). |
8 |
41 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Opponents of James Hicks's belief system ambush James Hicks. |
9 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |