Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Gained a contact. |
1 |
22 |
Graduated. Gain an rival who is upset that James Maltby left the community. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs James Maltby James Maltby's job. |
3 |
25 |
Failed to qualify for Army Support (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Given advanced training in a specialist field |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force James Maltby out of business. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
33 |
One of James Maltby's pieces of art is stolen, and the investigation brings James Maltby into the criminal underworld. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
36 |
Works is especially well received and popular, making James Maltby a minor celebrity |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
41 |
Criticised a questionable political leader on James Maltby's homeworld, causing his downfall. Gain an Enemy |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding James Maltby far from home. |
7 |
43 |
Forced to muster out. |