Initiate Jane Lette  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 45 F 2 (-2) 9 (1) 6 (0) 7 (0) 5 (-1) 9 (1)296759
Thrifty
 
Skills
Astrogation 0
Athletics 0
Deception 2
Diplomat 0
Drive 0
Electronics 0
Engineer 0
Flyer 0
Gun Combat 0
Gunner (Screen) 1
Investigate 0
Mechanic 0
Pilot 0
Profession (Sports/Golf) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Drifter Scavenger 01
Agent Law Enforcement Corporal11
Believer Holy Warrior Hopeful01
Drifter Wanderer 02
Believer Mainstream Believer Initiate11
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Andy Remmington Enemy 1 1 0 0 Ne Kraeda ren Kelva (M/23)
Forgiveness.
Dylan Gregory Enemy 0 6 0 0 Suerrat (M/11)
Very bad falling out.
Edythe McKenzie Ally 2 0 1 1 Darmine (F/38)
Brad Carson Rival 2 3 1 0 Urunishani (M/22)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Jane Lette went above and beyond the call of duty.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Jane Lette's work ends up coming home with Jane Lette, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Failed to qualify for Star Marine (Marine).
3 23 Became a Drifter (Scavenger).
3 27 Suffer from a life-threatening illness.
4 27 Failed to qualify for Star Marine (Marine).
4 27 Submitted to the draft.
4 27 Switched to Agent (Law Enforcement) with the new title Rookie.
4 31 Given specialist training in vehicles.
4 31 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 31 Voluntarily left Law Enforcement
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 34 Jane Lette aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 34 Failed to qualify for Merchant Marine (Merchant).
6 34 Switched to Drifter (Wanderer).
6 36 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 36 Entered Merchant Academy with the Shipboard curriculum.
7 37 A prank goes horribly wrong. Gain an Enemy
7 37 Dropped out of the merchant academy.
8 37 Continued as Drifter (Wanderer).
8 38 Attempted a risky adventure and was wildly successful.
8 41 Forced to muster out.
9 41 Switched to Believer (Mainstream Believer) with the new title Lay Person.
9 44 Jane Lette secretly provide religious rites for a dying leader or noble, although they do not share Jane Lette's faith. Gain an Ally in the family and a Rival who disagrees with Jane Lette's choice.
9 45 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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