Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A sudden war destroys Janette Dean's trade routes and contacts, forcing Janette Dean to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Janette Dean's scout ship is one of the first on the scene to rescue the survivors of a disaster but Janette Dean fail to help. Gain an Enemy. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Janette Dean have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Janette Dean's ship is ambushed by enemy vessels. Janette Dean successfully ran to the jump point. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |