Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
1 |
16 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
16 |
Became a Scout (Courier). |
2 |
19 |
When dealing with an alien race, Jean McKinnon botch an opportunity to gather extra intelligence about them. |
2 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
20 |
Continued as Scout (Courier). |
3 |
23 |
Jean McKinnon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jean McKinnon fail to help. Gain an Enemy. |
3 |
23 |
Psychologically damaged by Jean McKinnon's time in the scouts. |
4 |
24 |
Continued as Scout (Courier). |
4 |
28 |
Jean McKinnon survey an alien world. |
5 |
28 |
Continued as Scout (Courier). |
5 |
31 |
Jean McKinnon's ship is damaged, and Jean McKinnon have to hitch-hike Jean McKinnon's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 2 Contacts. Gain 1 Enemies. |
6 |
31 |
Became a Rogue (Thief). |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Promoted to Rogue (Thief) rank 1. |
7 |
35 |
Continued as Rogue (Thief). |
7 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
39 |
Promoted to Rogue (Thief) rank 2. |
8 |
39 |
Continued as Rogue (Thief). |
8 |
42 |
A job goes wrong, forcing Jean McKinnon to flee off-planet. |