Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Jeanie Fisher's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A good deal ensures Jeanie Fisher is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Nearly killed. Owe 8,750 for medical bills. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Jeanie Fisher far from home. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Attacked by enemies that Jeanie Fisher easily defeat. |
6 |
39 |
Gain Enemy if Jeanie Fisher don't already have one. |