Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong and Jeanie Watkins is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Jeanie Watkins's work ends up coming home with Jeanie Watkins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Accused of a crime |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Became a Prisoner (Fixer). |
4 |
29 |
Severely injured. Owe 10,000 for medical bills. |
5 |
31 |
Switched to Prisoner (Thug) with previous rank. |
5 |
32 |
Special Duty. |
5 |
35 |
Promoted to Prisoner (Thug) rank 1. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
36 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
39 |
Promoted to Noble (Dilettante) rank 1. |
7 |
39 |
Voluntarily left Dilettante |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Jeanie Watkins's Contacts or Allies betrays Jeanie Watkins, ending Jeanie Watkins's career. That Contact or Ally becomes a Rival or Enemy. |