Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A good deal ensures Jeannette Griffiths is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Jeannette Griffiths's Contacts or Allies betrays Jeannette Griffiths, ending Jeannette Griffiths's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Jeannette Griffiths do not know what happened to Jeannette Griffiths. There is a gap in Jeannette Griffiths's memory. |
6 |
32 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
33 |
Inherit a gift from a rich relative. |
6 |
36 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
36 |
Continued as Noble (Administrator). |
7 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Diplomat (Noble). |
8 |
40 |
Continued as Noble (Administrator). |
8 |
42 |
Become deeply involved in politics on Jeannette Griffiths's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
44 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |