Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Jennie Dickman's Contacts or Allies betrays Jennie Dickman, ending Jennie Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
29 |
Jennie Dickman befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Entertainer (Performer). |
5 |
35 |
Works is especially well received and popular, making Jennie Dickman a minor celebrity |
6 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
40 |
One of Jennie Dickman's pieces of art is stolen, and the investigation brings Jennie Dickman into the criminal underworld. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Entertainer (Performer) rank 1. |