Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Jesse Oliver's Contacts or Allies betrays Jesse Oliver, ending Jesse Oliver's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
33 |
A prank goes horribly wrong. Gain an Enemy |
5 |
35 |
Graduated. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A good deal ensures Jesse Oliver is living the high life for a few years. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |