Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Ground Assault (Marine). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
A good deal ensures Joan Rand is living the high life for a few years. |
2 |
28 |
Forced to muster out. |
3 |
28 |
Became a Drifter (Scavenger). |
3 |
29 |
Moved to a new world. |
4 |
32 |
Continued as Drifter (Scavenger). |
4 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Continued as Drifter (Scavenger). |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |