Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
19 |
Gain Enemy if Johnie Heriot don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Contact with Government. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Promoted to Drifter (Scavenger) rank 4. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Johnie Heriot do not know what happened to Johnie Heriot. There is a gap in Johnie Heriot's memory. |
7 |
41 |
Failed to qualify for Broker (Merchant). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
42 |
Attempted a risky adventure and was wildly successful. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |