Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Julie Gilbert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Julie Gilbert is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Julie Gilbert as an Enemy. |
4 |
26 |
Became a Scholar (Field Researcher). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Continued as Scholar (Field Researcher). |
5 |
32 |
Julie Gilbert's work is sabotaged by unknown parties. Julie Gilbert may salvage what Julie Gilbert can and give up. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Julie Gilbert's business or ship thrives. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Make an unexpected connection outside Julie Gilbert's normal circles. Gain a Contact. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |