Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Scout (Surveyor). |
2 |
28 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
28 |
Failed to qualify for Performer (Entertainer). |
3 |
28 |
Became a Drifter (Barbarian). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
32 |
Forced to muster out. |
4 |
32 |
Became a Army (Infantry) with the new title Private. |
4 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Gained a contact. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |