Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Uncover a major conspiracy against Kristen Fabble's employers. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Kristen Fabble's work ends up coming home with Kristen Fabble, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Vessel participates in a notable military engagement. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Special assignment or duty on board ship. |
5 |
36 |
Attempt at commissioned failed. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
During a battle, defeat or victory depends on Kristen Fabble's actions. Kristen Fabble actions lead to an honorabe discharge. |