Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Voluntarily left Missionary/Humanitarian |
4 |
29 |
Became a Entertainer (Journalist). |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Returned to Believer (Missionary/Humanitarian). |
5 |
33 |
Moved to a new world. |
6 |
36 |
Voluntarily left Missionary/Humanitarian |
6 |
36 |
Became a Scout (Courier). |
6 |
40 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Good fortune |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |