Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Lauretta Stone run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Attacked by enemies that Lauretta Stone easily defeat. |
4 |
33 |
Gain Enemy if Lauretta Stone don't already have one. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Scout (Surveyor). |
6 |
36 |
Psychologically damaged by Lauretta Stone's time in the scouts. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Retired. |
7 |
39 |
Moved to a new world. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |