Lelia Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 45 F 4 (-1) 6 (0) 3 (-1) 10 (1) 8 (0) 9 (1)463A89
Humorous, Capricious
 
Skills
Admin 1
Astrogation 0
Athletics 0
Carouse 1
Drive (Track) 1
Electronics 0
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Leadership 0
Mechanic 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Freeloader) 0
Science (Robotic Sciences/Cybernetics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Citizen Corporate Manager22
Agent Corporate Agent 01
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Hobart Jenkins Contact 0 1 2 0 Humaniti (M/23)
Hope Hoffman Enemy 0 3 2 2 Sylean (F/85)
Hope Hoffman gains in influence.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Spend time with an alien race. Gain a contact.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Moved to a new world.
2 26 Forced to muster out.
3 26 Became a Citizen (Corporate).
3 30 Lelia Saxon learn something Lelia Saxon should not have – a corporate secret, a political scandal – which Lelia Saxon can profit from illegally.
3 30 Gain a criminal contact.
3 30 Promoted to Citizen (Corporate) rank 1.
4 30 Continued as Citizen (Corporate).
4 34 Lelia Saxon is rewarded for Lelia Saxon's diligence or cunning.
4 34 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 34 Voluntarily left Corporate
5 34 Became a Agent (Corporate Agent).
5 37 Go undercover to investigate an enemy.
5 37 Arrested
6 38 Became a Prisoner (Fixer).
6 39 A guard takes a dislike to Lelia Saxon.
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