Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Leona Palmer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Leona Palmer's Contacts or Allies betrays Leona Palmer, ending Leona Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Switched to Army (Infantry) with previous rank. |
4 |
26 |
Thrown into a brutal ground war |
4 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Returned to Army (Cavalry). |
5 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
30 |
Gain rebels as Enemy |
6 |
30 |
Switched to Drifter (Barbarian). |
6 |
33 |
Offered job by a patron. Now owe him a favor. |
7 |
34 |
Failed to qualify for Line/Crew (Navy). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Scout (Surveyor). |
7 |
38 |
Leona Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leona Palmer fail to help. Gain an Enemy. |
7 |
38 |
Psychologically damaged by Leona Palmer's time in the scouts. |
8 |
38 |
Continued as Scout (Surveyor). |
8 |
42 |
Perform an exemplary service for the scouts. |