Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A police detective or rival criminal forces Lilly Bent to flee and vows to hunt Lilly Bent down. Gain an Enemy. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Make an unexpected connection outside Lilly Bent's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
A sudden war destroys Lilly Bent's trade routes and contacts, forcing Lilly Bent to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Lilly Bent is caught in the periphery of a scandal. |
6 |
37 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Opponents of Lilly Bent's belief system ambush Lilly Bent. |
7 |
44 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |