Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Linda Moore's trade routes and contacts, forcing Linda Moore to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Field Researcher (Scholar). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Failed to qualify for Law Enforcement (Agent). |
4 |
24 |
Switched to Drifter (Barbarian). |
4 |
27 |
Betrayed by a friend. One of Linda Moore's Contacts or Allies betrays Linda Moore, ending Linda Moore's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Entertainer (Performer). |
5 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
31 |
Continued as Entertainer (Performer). |
6 |
32 |
Join homeworld’s celebrity circles |
6 |
32 |
Gain a contact |
6 |
35 |
Promoted to Entertainer (Performer) rank 1. |
7 |
35 |
Voluntarily left Performer |
7 |
35 |
Failed to qualify for Free Trader (Merchant). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
37 |
Amnesia. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
42 |
Betrayed by a friend. One of Linda Moore's Contacts or Allies betrays Linda Moore, ending Linda Moore's career. That Contact or Ally becomes a Rival or Enemy. |