Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Suffered a deep tragedy. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Linnie Hopkins Linnie Hopkins's job. |
4 |
27 |
Voluntarily left Corporate Agent |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Linnie Hopkins have no idea what happened to Linnie Hopkins – they found Linnie Hopkins's ship drifting on the fringes of friendly space. |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Army (Cavalry) with the new title Private. |
5 |
32 |
Scarred. Fully recovered. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Given advanced training in a specialist field |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Linnie Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
38 |
Became a Drifter (Wanderer). |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |