Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Entered University. |
2 |
23 |
Made lifelong friends. Gain 1 Allies. |
2 |
23 |
Graduated. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Attempted a risky adventure and was injured. |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Linnie Rule's Contacts or Allies betrays Linnie Rule, ending Linnie Rule's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
A notable academic consults with Linnie Rule about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Linnie Rule faith is shaken. |
8 |
40 |
Continued as Believer (Holy Warrior). |
8 |
44 |
Linnie Rule accepted an offer of inducements to betray Linnie Rule's faith. Gain 60,000 in cash. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |