Lizzie Shaw  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 45 F 10 (1) 7 (0) 7 (0) 11 (1) 8 (0) 9 (1)12 (2)A77B89
Glorious, Athletic build, Weepy
 
Skills
Athletics 0
Clairvoyance 1
Deception 0
Electronics (Remote Ops) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Pilot (Small Craft) 0
Science (Life Sciences/Psionicology) 0
Streetwise 2
Survival 0
Telekinesis 2
Telepathy 1
Teleportation 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Drifter Wanderer 22
Psion Adept 02
 
EducationGraduated
Psionic Community Honors
 
Name Type Affinity Enmity Power Influence Species
Queen Beale Enemy 0 4 1 1 Dynchia, Imperium (F/66)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Study Pilot (Small Craft) as a hobby.
1 22 Graduated with honors. Gain an enemy who is upset that Lizzie Shaw left the community.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 26 Vessel participates in a notable military engagement.
2 26 Forced to muster out.
3 26 Failed to qualify for Enforcer (Rogue).
3 26 Became a Drifter (Wanderer).
3 27 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 34 Promoted to Drifter (Wanderer) rank 2.
5 34 Voluntarily left Wanderer
5 34 Became a Psion (Adept).
5 38 Pick up potentially useful information using Lizzie Shaw's psychic powers.
6 38 Continued as Psion (Adept).
6 41 Psionic strength increases.
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