Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Loraine Brown run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
A mission goes wrong; Loraine Brown and several others are captured and mistreated by the enemy. Gain Loraine Brown's jailer as an Enemy. |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
26 |
Loraine Brown do not know what happened to Loraine Brown. There is a gap in Loraine Brown's memory. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Given advanced training in a specialist field |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Loraine Brown is caught in the periphery of a scandal. |
6 |
38 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Loraine Brown is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |