Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
22 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
22 |
Failed to qualify for University. |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
25 |
Find valuable salvage. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Someone more charismatic but less devout than Lucile Gardiner has become Lucile Gardiner's superior. |
5 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Lucile Gardiner accepted an offer of inducements to betray Lucile Gardiner's faith. Gain 290,000 in cash. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
35 |
Failed to qualify for Colonist (Citizen). |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
39 |
Find valuable salvage. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Betrayed by a friend. One of Lucile Gardiner's Contacts or Allies betrays Lucile Gardiner, ending Lucile Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |