Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Ground Assault |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Mahala Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Birth or Death involving a family member or close friend. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Opponents of Mahala Hopkins's belief system ambush Mahala Hopkins. |
6 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Mahala Hopkins's Contacts or Allies betrays Mahala Hopkins, ending Mahala Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Returned to Believer (Holy Warrior). |
8 |
42 |
Mahala Hopkins come into conflict with a splinter group Mahala Hopkins's own religion which maintains Mahala Hopkins's version is the wrong one. Gain 1 Rivals. |